Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Django Durango

Pages: [1]
The Safehouse / Exit Strategy - Author's Note
« on: September 17, 2019, 08:10:00 AM »
Hello and welcome to The Take!

Look, real talk? The game's dev team consists of me, myself, and I. "I, Alone", like the Live song. And that means that this is going to take a while. What I have done so far - and it's nowhere even close to done - took me three years to do. Now that sounds scary, but I think I'm through the worst of it with Unreal. I'm pretty comfortable working in it now. But building this game and all the additional content surrounding it is still a gargantuan amount of work for a single person.

So here at The Take! we do not ride the Hype Train. Hype only ends up disappointing. And I by myself cannot hope to live up to the Hype Train. So instead of selling you on a dream, I'll tell you exactly what you can expect on this trip.

Slower progress than you might be used to, but generally more transparency too. I have no investors, stockholders, publishers, or any other kind of meddlesome influences on my vision so you can rest assured that we won't be doing any tacky shit like force-feeding you movie tie-in characters or adding in inappropriate weapons because we made a deal to cross-promote some game in another genre. I'm not going to promise that there won't be micro-transactions because I might eventually find a really cool and elegant way to use them. But we're not doing paid lootcrates, if that's what you're worried about. In fact, there's a pretty big chance there won't be cosmetics at all because I want to focus my limited time and energy on quality content like the jobs you'll be pulling.

If you've read my PAYDAY 2 fanfic, you hopefully already trust me to tell you a decent story. And I promise there won't be any supernatural bullshit or Illuminati conspiracies. Regular-ass conspiracies, maybe, but no mystical Illuminati shit.

Basically, I'm out to make a game where you and up to three friends steal things from places. If that sounds good to you, then welcome aboard the Managed Expectations Express!

Choo choo!


Off Topic / Forum Rules
« on: September 17, 2019, 07:51:17 AM »
Look, starting out, we're gonna be small so I don't think I need to write out a whole Corpus Juris Civilis here. Just use your best judgement and in time, instead of a list of obvious shit, we'll have an esoteric list of weird, specific rules that need to be explained through their originating stories.

However, there is one rule I want you to observe from the get-go:

Please put your YouTube videos and any large images behind a spoiler tag.

Sorry but you are not allowed to view spoiler contents.

Content behind spoiler tags doesn't start loading until you open the tag, so you can put twenty videos on the same page and it won't affect load times.

See, when I wrote clowntown fic, I was able to be so prolific with it because I wrote those little Cash Bonus stories all the time. But I haven't done that in a long time so now my writing skills are pretty stiff. Gotta get back into shape with it and you can help!

In this thread, you may ask questions or suggest things about the plot/characters and I will try to write little stories in response. These stories will be added to the Library - making it canon - and your name and suggestion will be attached to the entry. There's probably gonna be ones I can't do for whatever reason, but I'll let you know if yours falls under that.

To get us started, here's a suggestion PaupersRun gave me a million years ago.

Quote from: PaupersRun
Say Cairo, Sable and the rest come across another member of this Syndicate known as Bram. You think "reference to Bram Stoker", right?

Well, after a bit of conversating, they find out he was trying to call himself "Brom", like Brom Bones from "The Legend of Sleepy Hollow", and now he's all butthurt by the fact he can't change that.

Nothing major, just thought it'd be a tad funny.

Quote from: PaupersRun
Ok, just realized you don't pick your code names with Syndicate. Ok, here's my revamp:

Brom wanted to go by, well Brom, and said so to whoever you talk to while becoming a part of The Syndicate. He got told that's not how it works, and he's thinking "Ugh, fine, whatever."

Once his registration is done, The Syndicate picks Bram as his codename. He swears they did that on purpose.

Ok, how about now?

"What about this job?" Dixie said, holding her phone up for Cleo to see across the table. "Codename Braum. Doing an art gallery in Topeka."

"Why would we subject ourselves to driving through Kansas?" Cleo asked, not looking up from her smash burger combo. She was not helping to search because a hamburger required two hands to eat and she didn't want to get grease on her phone's screen.

"Wait, Topeka is in Kansas?" Dixie asked.

"It's the capital of Kansas, honey," Cleo confirmed patiently. Then, curious, she asked, "Where did you think it was?"

"I don't know." Dixie's face scrunched up, wondering that too. "Not Kansas. How valuable could the art from Kansas be?"

"Well, hold on," Cleo said. She tilted her head to the side, considering. "With a name like Brahm, he might have more insight on the Kansas art scene than we're giving him credit for. If he's named for the composer, maybe he's not a complete philistine. Maybe there's something special moving through there."

"Yeah, well, it's spelled like the ice cream store," Dixie said around a mouthful of Frito pie. "Maybe he's just a goth kid and Dracula and Alucard were already taken."

"There's a remote possibility that it's a Legend of Sleepy Hollow reference," Cleo mused.

"Wasn't Brom the bad guy in the movie?" Dixie asked.

"More than Ichabod himself?" Cleo said. "The man was trying to marry a girl for her money."

"You wouldn't name yourself after the dickhead in the movie though, would you?"

"You might if you thought he was in the right. Or if Ichabod had too many syllables to be used as a codename."

"Okay, hold up," Dixie said, chuckling at this turn in the conversation and waving her hands in a "stop, stop, stop" gesture. "We're gettin' away from the important thing here.

"We can't tell anything about what this guy knows about the art scene in Kansas by his name alone, 'cause he ain't the one who woulda picked it. His controller did and that don't do us shit. The only real thing we know about Braum's taste is that he is going to Kansas to steal art, which means he ain't got none unless he's stoppin' for ice cream on the way."

"Keep looking then," Cleo said. She took another bite of her burger.

Off Topic / Okay. (Forum is Fixed Now)
« on: September 17, 2019, 07:10:35 AM »
Okay. I think - I THINK - everything should be fine now. I've got the blog working, the forum is working, and the wiki, though blank, is working. They're all sitting quietly, with their hands folded neatly in their laps, not touching each other. I hope. So hopefully we can move on from there.

We did lose the themes I customized, but that's okay because I found a new theme that looks similar-ish and is inherently responsive (so it'll work on mobile devices). Previously, I had to buy a separate theme for mobile users, and it wasn't as *chef kiss* as this new one 'cause it didn't take to SMF mods as well as regular themes do. So it's how I said, where me ruining everything means I get the chance to do it again but better. (Also a fun thing I noticed is that the new theme, geek, is made by the same guy who made the old theme I customized, Aldo.)

I'll be making adjustments to this theme to get it more in line with the main website, so if things change, that's why. I'll also be making an inverted theme for people who don't like big white screens, so look forward to that. Registration is reopened as well.

Thanks for putting up with this nonsense.

Pages: [1]