Best Behavior

Only since Unreal started their monthly free assets program this year have I realized the virtues of the Marketplace. My to-do list yesterday included researching AI asset packs.

DJ: I found a plugin that looks really promising re: AI but it’s $90. But it’s networked, has a bunch of different kinds of AI included. Civilians, guards, shooting and melee (not to mention that I could borrow some of the player utility too, melee etc.). AI parkour. Very well rated.

Simon: Hmm! Well, if you think it will, like, integrate smoothly, seems like a good investment.

DJ: Yeah! The main thing I was having trouble finding was AI that was built to be networked. There’s a few packs with just AI itself, but most of them aren’t designed for multiplayer.

Simon: I remember that time we were playing clowns, doing some normal bank job, and one of the AI civilians was just la-dee-dah hanging out on the bench outside while this armed robbery is taking place?

DJ: Yes!
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You’re One Guy and You Have These Skills

DJ: “When Team Pank does “Framing Frame”, what really happens is Simon does “Framing Frame” and the rest of us sit on the cameras in our Juggernaut Regalia.”

Simon: I mean, yeah, but sometimes you guys help me get the paintings out.

DJ: Well, la di da!

Simon: Baggage handling!

DJ: Main point is that better stealth = all hands needs to be involved. It shouldn’t be a situation where one guy plays the game and the rest watch him from uninteresting angles.

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